The kitchen Sink

Heroes attempts to cover most aspects of life and death in the Dark Ages, but I readily admit that we haven’t covered everything. So, just what IS covered in Heroes 1.2? Well, here is the contents…

  • Dedication1
  • Preface to the Heroes 1.22
  • Triente3
  • In the beginning4
  • Dice5
  • Choosing a Character5
  • Social Background6
  • On having more than one figure7
  • Weapons7
  • Familiar Weapons8
  • Weapon Training8
  • Naming a character9
  • Weapon and Armour Point Values9
  • Individual Attributes10
  • Creating a Non-Player Character (NPC)11
  • Abandoning a Hero12
  • Increasing Individual Attribute Ratings12
  • Special Knowledge13
  • The Monetary System14
  • Personal Appearance14
  • Relationships14
  • Mistresses15
  • Bawdy House Women15
  • Marriage15
  • Social Rating17
  • Raising Social Level17
  • Pep and Social Rating18
  • Expenses19
  • Incidental Expenses19
  • Inns, Taverns & Ale-houses20
  • Arms and Armouries21
  • Taxes and Incomes22
  • Regular Income22
  • Official Posts23
  • The Posts - The Guild23
  • The Duke’s Court25
  • Civic Posts in Triente28
  • Regular Jobs29
  • RHIP (Rank has its privileges)30
  • The Fair Price30
  • Movement on Land31
  • Setting up Incidents33
  • Umpires34
  • Weapons and Armour34
  • Odd Incidents35
  • Meetings on the Road36
  • Chance Occurances41
  • Slavery41
  • The Asking Price43
  • The Slave Market in Triente.44
  • Other Slave Markets.45
  • Bawdy Houses.47
  • Bawdy House Incidents48
  • Political Factors49
  • Weapons50
  • The Watch50
  • Quarters50
  • Crime and Punishment51
  • Gaol (Jail)52
  • Trial53
  • Punishment… Wergild.54
  • Buying or Seizing Land55
  • Taxes and Duties55
  • Landholding56
  • Gaining Land56
  • Mounting an Expedition57
  • Hiring Mercenaries57
  • Expenses etc.58
  • Hiring…58
  • Shares.59
  • Attacks on Villages and Farms60
  • Raids on Arable Area Settlements60
  • Raids on Cattle Grazing Areas61
  • Burning and Looting Villages62
  • Brigandage62
  • Additional Skills63
  • Campaigns by Land64
  • Land Campaigns64
  • Minor Campaigns64
  • Major Campaigns64
  • Deciding to attack65
  • Campaign Result65
  • Shares66
  • Ships and Piracy67
  • Buying a Ship67
  • Voyages68
  • Wind direction68
  • Wind strength:68
  • Movement Rates69
  • Risk to ships69
  • Further Risk70
  • The coast70
  • Storms70
  • Incidents at Sea71
  • Merchant Crews72
  • Attacks on Trientian Shipping72
  • Naval Campaigns74
  • Minor Expeditions74
  • Ensuing events75
  • Major Expeditions76
  • Naval Battles77
  • Prizes79
  • Shares79
  • Merchant Venturing80
  • Trade tables81
  • Transporting goods82
  • Transport Capacity82
  • The Journey82
  • Areas of Risk82
  • Commercial Activity84
  • Buying And Selling84
  • PROPERTY85
  • Buying a Property86
  • Selling Property86
  • Property value fluctuation86
  • Letting Property86
  • Risk to Property87
  • Investments87
  • Money Lending89
  • Wounds, Illness and Health90
  • Constitution & Health Factor (Con, HF)90
  • Infection90
  • Permanent Effects90
  • Doctors91
  • General diseases91
  • Drs. and Wounds91
  • Appendix I92
  • Original Individual Attributes92
  • Basic Value Modification92
  • Value Modification Table93
  • Creating a Non-Player Character(NPC)93
  • Personal Appearance94
  • Appendix II Ouesterlands94
  • The Empire94
  • Italia95
  • Langobardia (cf. North Italy)95
  • Adallia (cf. South Italy)98
  • Austrasia98
  • Swabingia (cf. South Germany)98
  • Saxonia (cf. North Germany)100
  • Gresse (cf. Central Germany)100
  • Neustria100
  • Isle (cf. Central France)100
  • Normande (cf. Normandy)100
  • Gironde; (cf. Southern France)100
  • Ouestermarche (cf. Aquitaine)100
  • Beyond the Empire100
  • Translavonia (cf. the Balkans)100
  • Herzlavakia (cf Bohemia,Moravia)103
  • Poldavia (cf. Poland)104
  • Magyary (cf. Hungary)104
  • Russland (cf. Kievan Russia)104
  • The Tyrantian Empire (cf.Byzantium)105
  • The Islands (cf. Scicily,Corsica, etc.)106
  • Beyond the map…107
  • Ispania (North, cf. Christian Spain)107
  • Andalus (South, cf. Muslim Andalusia)107
  • Asgard (cf. the Viking lands)107
  • Angonia (cf. Anglo Saxon England)107
  • Cymraan (cf. the Celtic kingdoms)107
  • Orentia (cf. the Muslim states)108
  • Bakhran (cf. the Bulgar Khanate)108
  • The Map108
  • Appendix III Brief Combat Rules109
  • Shooting109
  • Weapons109
  • To hit a target109
  • Determining who is hit109
  • Saving Throws.109
  • Shields and dodges.110
  • Armour Saves and wound effects.110
  • Close Combat111
  • Weapon attributes111
  • Close Combat Table111
  • Heroes Combat System.112
  • Large Scale Battles112
  • Appendix IV Miniatures113
A drinking scene

choose to be a Hero: Enjoy…